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Post by JonathanM on Dec 13, 2014 11:01:41 GMT
I have a question.
Seeing as in this setting, clerics can only heal people of their own faith, and druids are outcast, how do we handle the purchase of cure potions? They'd have the same limitations as whoever crafted them.
Do we label the potions with the symbol of whatever faith's cleric crafted them. If we use GI to find a druid willing to brew healing potions, do we have to do a diplomacy check to convince the druid we're not trying to out or hurt them?
Also, Bards can brew healing potions, and unlike clerics and druids, seem to be the one of the few classes [along with rangers, spirit shamans, and shugenjas] that can do so and have the potions heal anyone, while at the same time suffering no negative stigma themselves.
Should we maybe have NPCs that can sell such universally useful potions jack up their prices, because their goods ARE superior to a cleric's?
Should druid's potions be lower in cost, or almost normal, because they wish to pay buyers for their secrecy?
How will all this work?
I ask because I see many potions being thrown about without much care given to their origin. Considering our setting material, their origin SHOULD matter.
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SeanS
Member
Co-HDM
"A single dream is more powerful than a thousand realities." — J.R.R. Tolkien
Posts: 423
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Post by SeanS on Dec 13, 2014 19:06:37 GMT
I tend to assume most healing potions are either brewed by bards in this setting /or/ brewed by druids and sold at cost. It's not really hard to get druidic stuff and druid stuff isn't /illegal/ in the city... It's just frowned upon. But so is the use or narcotics and there's the black market for that.
(It's also possible that potions are only semi-magical in nature, fluff-wise. While the knowledge of magic is needed for their creation, a potion of healing isn't necessarily imbued by a god's blessing, but by a special alchemical blend secret to the cleric's faith - it works on everyone but unlesss you're devout you might have to play more.)
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