Spica Amizuno - Levelling Wizard 8
Jul 31, 2015 21:46:59 GMT
Post by KeithS on Jul 31, 2015 21:46:59 GMT
Levelling Wizard 8
+1 BAB, +1 Will, Default hitpoints
Stat: +1 INT (to 20). Raises all knowledge skills, craft skills and Spellcraft by 1
Skill points(8): Spellcraft +1, Knowledge Local +1, Concentration +1, Knowledge(Arcana) +2, Swim +3
Eldritch Knowledge (Greater School Knowledge (Conjuration))
Spells/day: +1 3rd, +1 4th.
New spells: Dimension Door(4th), Dimensional Anchor(4th)
C/P Spell block (also because I'm tidying it up)
SPELLS/DAY 4/6/4/4/3/- | SPELL BOOK: [Lvl-0 DC 15]: Acid Splash, Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Disrupt Undead, Flare, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Repair Minor Damage, Resistance, Touch of Fatigue [Lvl-1 DC 16]: Animate Rope, Armour Lock, Burning Hands, Colour Spray, Comprehend Languages, Disguise Self, Endure Elements, Floating Disk, Identify, Jet of Steam, Lesser Orb of Fire, Lesser Orb of Sound, Low-Light Vision, Mage Armour, Magic Missile, Repair Light Damage, Shield, Shocking Grasp, Silent Image, Whelm [Lvl-2 DC 17]: Alter Self, Arcane Lock, Bull`s Strength, Cat`s Grace, Darkvision, Detect Thoughts, Heart of Air, Knock, Locate Object, Protection from Arrows, See Invisibility, Spider Climb [Lvl-3 DC 18]: Arcane Sight, Dispel Magic, Fly, Heart of Water, Waterbreathing [Lvl-4 DC 19]: Arcane Eye, Detect Scrying, Dimension Door, Dimensional Anchor, Remove Curse, Scrying, Stoneskin, Suppressing Field || MEMORISED SPELLS [Lvl-0] Detect Magic, Light, Mending, Prestidigitation [Lvl-1] Comprehend Languages, Disguise Self, Magic Missile x4 [Lvl-2] Alter Self, Darkvision, Detect Thoughts, Protection from Arrows |[Lvl-3]: Animate Rope (Still, Silent), Dispel Magic, Silent Image(Extent, Silent), Waterbreathing [Lvl-4]: Magic Missile(Max), Remove Curse, Dimension Door || ————————————————— SCROLLCASE: [Lvl-0] Dancing Lights x1, Disrupt Undead x2, Mage Hand x1, Mending x1, Message x2, Open/Close x1, Ray of Frost x1 [Lvl-1]: Armour Lock x1, Endure Elements x2, Floating Disk (CL 7) x2, Floating Disk (CL 1) x6, Low-Light Vision x1, Mage Armour (CL 7) x2, Shield (CL 7) x2, [Lvl-2]: Alter Self x1, Detect Thoughts x1, Heart of Air x1, Locate Object x1, Protection From Arrows (CL 7) x2, See Invisible x1, Spider Climb x1 [Lvl-3] Heart of Water x1, Waterbreathing (CL 7), Waterbreathing (CL 3) x2 ||----- Vasarian Blood: Natural Land/Aquatic Transmutation [Tier-1]: When submerged underwater, Spica`s skin becomes a fishy slippery, her eyes film over to offer a light green tinge to the entire eye without pupils or retinas (Like Eladrin). Her Hands and Feet web. Once dried, her body reverts back to its Land-State. Grants a +4 natural bonus to Swim Checks & No Perception Penalties Underwater. Swimming is always considered a class skill ||---- **Gains a single re-roll to attack roll (including confirmation), skill check, or save.** Boon: Undying Hope: Once may declare a 1 on d20 to be a critical success
+1 BAB, +1 Will, Default hitpoints
Stat: +1 INT (to 20). Raises all knowledge skills, craft skills and Spellcraft by 1
Skill points(8): Spellcraft +1, Knowledge Local +1, Concentration +1, Knowledge(Arcana) +2, Swim +3
Eldritch Knowledge (Greater School Knowledge (Conjuration))
Spells/day: +1 3rd, +1 4th.
New spells: Dimension Door(4th), Dimensional Anchor(4th)
C/P Spell block (also because I'm tidying it up)
SPELLS/DAY 4/6/4/4/3/- | SPELL BOOK: [Lvl-0 DC 15]: Acid Splash, Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Disrupt Undead, Flare, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Repair Minor Damage, Resistance, Touch of Fatigue [Lvl-1 DC 16]: Animate Rope, Armour Lock, Burning Hands, Colour Spray, Comprehend Languages, Disguise Self, Endure Elements, Floating Disk, Identify, Jet of Steam, Lesser Orb of Fire, Lesser Orb of Sound, Low-Light Vision, Mage Armour, Magic Missile, Repair Light Damage, Shield, Shocking Grasp, Silent Image, Whelm [Lvl-2 DC 17]: Alter Self, Arcane Lock, Bull`s Strength, Cat`s Grace, Darkvision, Detect Thoughts, Heart of Air, Knock, Locate Object, Protection from Arrows, See Invisibility, Spider Climb [Lvl-3 DC 18]: Arcane Sight, Dispel Magic, Fly, Heart of Water, Waterbreathing [Lvl-4 DC 19]: Arcane Eye, Detect Scrying, Dimension Door, Dimensional Anchor, Remove Curse, Scrying, Stoneskin, Suppressing Field || MEMORISED SPELLS [Lvl-0] Detect Magic, Light, Mending, Prestidigitation [Lvl-1] Comprehend Languages, Disguise Self, Magic Missile x4 [Lvl-2] Alter Self, Darkvision, Detect Thoughts, Protection from Arrows |[Lvl-3]: Animate Rope (Still, Silent), Dispel Magic, Silent Image(Extent, Silent), Waterbreathing [Lvl-4]: Magic Missile(Max), Remove Curse, Dimension Door || ————————————————— SCROLLCASE: [Lvl-0] Dancing Lights x1, Disrupt Undead x2, Mage Hand x1, Mending x1, Message x2, Open/Close x1, Ray of Frost x1 [Lvl-1]: Armour Lock x1, Endure Elements x2, Floating Disk (CL 7) x2, Floating Disk (CL 1) x6, Low-Light Vision x1, Mage Armour (CL 7) x2, Shield (CL 7) x2, [Lvl-2]: Alter Self x1, Detect Thoughts x1, Heart of Air x1, Locate Object x1, Protection From Arrows (CL 7) x2, See Invisible x1, Spider Climb x1 [Lvl-3] Heart of Water x1, Waterbreathing (CL 7), Waterbreathing (CL 3) x2 ||----- Vasarian Blood: Natural Land/Aquatic Transmutation [Tier-1]: When submerged underwater, Spica`s skin becomes a fishy slippery, her eyes film over to offer a light green tinge to the entire eye without pupils or retinas (Like Eladrin). Her Hands and Feet web. Once dried, her body reverts back to its Land-State. Grants a +4 natural bonus to Swim Checks & No Perception Penalties Underwater. Swimming is always considered a class skill ||---- **Gains a single re-roll to attack roll (including confirmation), skill check, or save.** Boon: Undying Hope: Once may declare a 1 on d20 to be a critical success